Category Archives: Gaming

The Secret to MMO Class Design

Psssst.  Hey.  Come here.  I gotta secret I want to tell you.  Everybody who’s making MMO’s these days?  Yeah, they’re doing classes wrong.  Way wrong.  And it’s primarily why MMO’s can’t seem to rise above the current level they’re at.  … Continue reading

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Links and Lateness

I swear sometimes it feels like this is a regular feature…. This week’s post was supposed to be about Loot and how that can and maybe should work, but the draft for that is not yet fit for human eyes.  … Continue reading

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Why you should be reading Healing the Masses

Over at Healing the Masses, J3w3l repeatedly puts out solid coverage of video games and the video game industry, way better than anything that I do over here. If you aren’t following her work regularly, you’re doing yourself a terrible … Continue reading

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E3 Coverage and an Urbanite Update

Killing two birds with one stone today, I thought I’d discuss where to go for coverage of E3 as well as a few updates to note. A week or so ago, when it came out my long time tanker from … Continue reading

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Gamers Are Their Own Worst Enemies (Duh!)

So Bob Chipman had a recent Game Overthinker episode encouraging people not to allow their identify to be co-opted by any one given cultural identifier.  He’s also has some slightly (though heavily qualified) critical comments on some arguably ill-timed think … Continue reading

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Completionism and OCD

So an interesting thing happened the other night while running around in Guild Wars 2.  I had just finished the level 50 personal story mission.  (The early level story missions were good, let’s hope the late level missions improve because … Continue reading

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Chroma Squad GO!

Editor’s note:  Huge, gigantic, hat-tip to both @TalenLee and @JebWrench on Twitter for pointing me to this game.  @JebWrench’s review of the game can be found here and I echo many of his own comments below. Ever wanted to roleplay … Continue reading

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Final Thoughts on Wildstar

Given my near 2 year blogging aniversary is right around the corner, it occurs to me that I’ve been doing this long enough now that I can look back and find many many mistakes I’ve made, in the course of … Continue reading

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Games Criticism When You’re Not an Actual Critic

Been reading a lot of Leigh Alexander lately, and she pointed me to this piece on games, games reviews, and the industry as a whole. It’s an overview with am anonymous game developer and it gives a dev’s eye view … Continue reading

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Divinity: Original Sin – Too Many Ideas, Not Enough Design

So if you were paying attention to gaming press last year, Divinity: Original Sin was one of those up and comers that had lots of people excited about it.  Innovative combat systems, classless leveling systems, and compelling story-telling.  All things … Continue reading

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